Introducing May, the Blissful Harvester — the Hero of the Month (HoTM) for May 2025 in Empires & Puzzles. This new 5-star Holy hero brings a fresh blend of durability, passive utility, and supportive gameplay that makes her stand out in a buff-heavy meta.
If you’re looking for a hero who boosts your team’s survivability while subtly fueling their mana in battle, May could be the perfect fit for your roster. Let’s take a closer look at what she offers.
🔶 Hero Overview: Class, Family & Aether Power

May belongs to the Monk class, giving her a chance to resist status ailments, and she’s part of the Legends 2025 family. While the family bonus hasn’t been fully revealed yet, it’s safe to say we can expect some synergy with other Heroes of the Month from this year’s lineup.
Her Aether Power activates automatically at the start of battle, granting her +20% Defense for 6 turns. This early buff enhances her survivability and underscores her role as a defensive support hero. From the get-go, she’s designed to stay alive and anchor your team through tough battle.
📊 Base Stats & Passive Skills
May comes with high Defense and HP, making her naturally tanky and ideal for both Offensive and Defensive team formation. Her durability alone makes her an asset in prolonged fights, but her passive skills are where she truly shines:
✦ Passive 1: Resist Minion Removal
May cannot have her Minions removed by enemy effects — a crucial advantage against heroes like Alucard or Gefjon who specialize as a Minion destroyer. This makes her minion-based skillset much more reliable in both offense and defense.
✦ Passive 2: Mana on Buff Received
Whenever May receives a buff or positive stack, she gains +5% Mana. This effect scales well, especially since her own special skill provides buffs, allowing her to gain Mana everytime she casts her Special Skills throughout the battle. Pairing her with heroes like Ott or Dularfulr, who frequently cast buffs, creates a natural synergy that increases her skill uptime.
Combined with her Average Mana Speed, this passive subtly accelerates her gameplay rhythm, making her feel faster and more efficient.
🌱 Special Skill – Bounty of the Spring
May’s special skill is called Bounty of the Spring, and it comes with a unique mix of support-oriented effects that enhance team performance:
- Growth Buff: All allies receive +150 Attack and +150 Defense. While considered a “light” buff, it’s still quite helpful — especially since May is the first HoTM to introduce this Growth mechanic. It’s a smaller-scale version of what Darkfeather offers, but still adds valuable team-wide bonuses.
- Minion Summoning: May summons a Carrot Minion for each ally, each with HP equal to 25% of her own HP. These minions don’t attack but instead function as defensive units. Their true value lies in the next effect…
- Mana Generation Boost: While an ally have a Carrot Minion, they gain a +20% bonus on Mana generation — and this effect cannot be dispelled. This transforms May into both a protector and a Mana Buffer, accelerating your team’s ability to cast specials more frequently.
- Elemental Link: All Holy allies gain +30% defense against Special Skills for 3 turns, further boosting survivability. This effect also cannot be dispelled and adds an extra layer of resilience to Mono Yellow team formations.
🛡️ Where May Shines: Roles & Game Modes
🔹 Defense Teams
May’s defensive stats, reliable minion generation, and passive utility make her perfect for Flank or Tank positions. She’s built to endure and keep your team standing.
🔹 Titan Battles
While she does offer an Attack boost, it’s relatively minor and scales with Growth. In Titan fights, she typically doesn’t have the chance to reach full potential (because Titan is Time Attack Challenge) — so she’s not the most optimal choice here.
🔹 Raid Tournaments
- Rush Attack: Her average Mana speed becomes impactful in this format, letting her support the team early and often.
- Buff Booster: May brings multiple buffs (Attack, Defense, and Mana gen), which contribute to combat bonuses.
- Bloody Battle: Her minions and Growth effects offer a layer of defense and pseudo-healing in a mode where healing is disabled.
🔹 Alliance Wars
May performs particularly well in:
- Rush War – where her Mana speed feels fast
- Bloody Battle – where minions and buffs help allies survive
- Attack Boost – where her buffs amplify your team’s overall combat abilities
However, she’s less effective in formats like:
- War Equalizer – where buffs are frequently cleared
- Ancient Terror and Clover Field – where her strengths are diminished by battle mechanics
🏆 Overall Rating & Final Thoughts
May earns a solid A rating for her versatile role in both offensive and defensive formations. While she may not excel in every single mode (like Titan fights), she thrives in scenarios where battles last longer, buffs matter, and team synergy is key.
With her self-fueling Mana mechanic, decent minions, and defensive focus, May is the kind of hero who grows stronger the longer the fight goes on. If you’re building a buff-centric or sustain-heavy team, she makes a perfect addition.
✅ Final Verdict
May is a well-rounded and underrated Holy support hero who fits comfortably into modern metas emphasizing buffs and team synergy. She may not be flashy, but her contributions are consistent and impactful — especially in Rush Wars, Buff Booster tournaments, and defensive lineups.
If her current stats and skills remain unchanged after the Beta phase ended, then May is definitely truly worth leveling and including in your roster.
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